Will The Wii be a Success? Page 3

  • SlackMaster 27 Jul 2006 11:45:51 3,156 posts
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    I think this hardcore gamers will prefer PS3/360 is crap... I've owned most consoles in my years as a gamer and have all the current consoles, I've also been playing for about 20 odd years... does that make me a hardcore gamer???

    Personally although I have a 360, I was never really excited about it. The most excitement has come about with the Wii because of the new style of play.

    Better graphics are nice but it's something different I'm looking for in the next-gen and I think Nintendo is the only company offering that.
  • Deleted user 27 July 2006 11:52:32
    SlackMaster wrote:
    I think this hardcore gamers will prefer PS3/360 is crap... I've owned most consoles in my years as a gamer and have all the current consoles, I've also been playing for about 20 odd years... does that make me a hardcore gamer???

    I swear that the definition of 'hardcore gamer' has changed slightly over the years. Now it seems to be either a playstation-era-style-fundamentalist or someone who just spends too much time on computer games. I seem to remember 'hardcore gamer' meaning someone who had been around for a few generations, was good at playing the things and who knows what they're talking about when it comes to games.
  • Deleted user 27 July 2006 12:01:12
    frod wrote:
    OK: It's a gimmick like gimmicks gone by. Gametrak, Eyetoy, lightguns, Maracas, Fishing rods, bongo drums. Fun for five minutes then time to load up Mario Kart again.

    Isn't the difference with those is that they are designed for use by one or two games only, whereas thee Wii controller can be used in different ways for many types of games in the same way that the DS is.

    And anyone who thinks the Fishing Rod is a gimmick for 5 minutes has obviously never played Sea Bass Fishing in a stoned state for several hours! Ah, memories...
  • Kay 27 Jul 2006 12:36:17 21,321 posts
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    I'm not writing it off at all. In fact, I hope it turns out to be a massive success like the DS.

    But face the facts - Nintendo's last two consoles failed even though they were amongst the most powerful machines of the time, mainly because of poor marketing and third-party support. Obviously they're trying something different now, but considering that most casual gamers now view Sony and MS as the premier gaming brands, how many people will want to buy something like the Wii? Yes, demo pods will be a great idea but can you seriously see them being implemented well? Plus the fact that Nintendo aren't exactly known for great marketing.

    On top of that, there is the whole issue of whether the controller would work for prolonged sessions. I'm not dismissing the Wii - in fact, unless it turns out to be a complete flop, it will almost definitely be my first next-gen purchase - I'm just questioning whether it will be as big a success as Nintendo, and a lot of people on this forum, seem to think it will be.

    K
  • Goban 27 Jul 2006 12:40:08 10,121 posts
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    Post deleted
  • Freek 27 Jul 2006 12:41:28 7,682 posts
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    The graphics don't matter on any console. The reason it's not the most powerfull console out there is becuase of the failure of the NGC.
    They learned their lesson; graphics do not sell consoles, software does.
    The N64, the NGC, the Xbox, all the most powerfull consoles on the market, all failed to gain mainstream acceptence.

    So they decided to make a console that is both cheaper to buy and cheaper to develop for with a focus on how you play. To have a standout software line up.
    Makes sense.
    And lets not forget, it has traditional controllers aswell, those kinds of games can still be done aswell.



    Edited by Freek at 12:41:41 27-07-2006
  • Kay 27 Jul 2006 12:44:32 21,321 posts
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    frod wrote:
    Some definition of success would be good. Nintendo made a tidy profit on the back of ~20 million GC sales, but Sega exited early at ~10 million Dreamcasts.

    Failure in terms of the GC being in third place? Profits are all well and good, but this is the company who once dominated the videogame industry.

    K
  • Goban 27 Jul 2006 12:46:09 10,121 posts
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    Kay wrote:
    It's because it's a completely different way of playing. I'm not saying it won't be enjoyed, I was just wondering whether it would ultimately just be a novelty that quickly wore off. After all, most people (me included) would prefer to play the best games using a traditional control method. Although the Wii idea looks nice and fun, it's not the control method I would prefer for the latest epic Zelda or Metroid.

    I like different things, but not when it comes at the expense of true gameplay. Now I may be completely wrong, and the Wii may turn out to revolutionise the way we play home console games, and that all future console releases will use that method. But I just find it hard to imagine people doing so after playing and getting used to traditional controllers for the last 25 years.
    K

    - Why is it a completely different way of playing? All they've done is remove 1 analogue stick and added 2 independent motion sensors.
    - What is a traditional Control method? A D pad and buttons?, 1 Analogue controller or 2? Keyboard and Mouse?
    - What the feck is true Gameplay?
    - What control method have you been using for 25 years?
  • Kay 27 Jul 2006 12:46:52 21,321 posts
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    I think I better quit now, this going to go on and on. :)

    K
  • Goban 27 Jul 2006 12:47:37 10,121 posts
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    Kay wrote:
    I think I better quit now, this going to go on and on. :)

    K

    Please don't quit, I just joined in :)
  • Freek 27 Jul 2006 12:48:07 7,682 posts
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    frod wrote:
    Defining success as coming first is Thatcher rhetoric :)

    But it is what every console manufacturer wants and that includes Nintendo.
    They all want to be number 1.
  • SirScratchalot 27 Jul 2006 12:53:21 7,921 posts
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    frod wrote:
    SirScratchalot wrote:
    In a marketing discussion that does make sense, and in the context of this thread such opinion is valid. I do wish there would be something saying why they think it's a gimmick.
    Other then "Waving your arm about I dunno". As said, I would wish for a little more substance in argumentation.
    OK: It's a gimmick like gimmicks gone by. Gametrak, Eyetoy, lightguns, Maracas, Fishing rods, bongo drums. Fun for five minutes then time to load up Mario Kart again.

    Of course those are ways of controlling simply one genre and much more limited. I would say that having it as the central controller removes much of the need for novelty as the fun-factor and makes it more about the game it controls.
    I guess I would like an argumentation why it belongs with a number of usually cheap plastic pheripherals that only a few games get designed around rather than your definition of what a gimmick is.
  • Stormflood 27 Jul 2006 12:54:30 2,262 posts
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    I'm still wondering how they'll advertise Wii to the general public. Sure, we've all had a good laugh over the name, but the shit has yet to hit the fan...
  • SirScratchalot 27 Jul 2006 12:58:03 7,921 posts
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    But explaining why a controller that could potentially act as any of those "gimmicks" you mentioned as well as a more conventional controller would get boring in 10 minutes has still not been answered by well, anyone. It's just the "gimmick" line over and over again.
  • Freek 27 Jul 2006 13:02:50 7,682 posts
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    SirScratchalot wrote:
    But explaining why a controller that could potentially act as any of those "gimmicks" you mentioned as well as a more conventional controller would get boring in 10 minutes has still not been answered by well, anyone. It's just the "gimmick" line over and over again.

    Support of games. Any peripheral fails because it doesnt get the support.
    Why is that? Becuase it doesn't come standard with the console. Developers wait untill people buy them to make games for it, and the people won't buy them unless there are enough games to support them.
    The Wiimote does not have this problem, it comes as standard and already has a large line up to launch with. Developers seem to like it aswell, they can't stop praising it.
    It's a verry signifigant part of the console and the playing experience with the software to back it up and as such isn't just some throwaway little gimmick.

    Edited by Freek at 13:03:18 27-07-2006
  • SirScratchalot 27 Jul 2006 13:04:09 7,921 posts
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    Um, I'm the guy who thinks that.... read the post again as well as frods before that...
  • jellyBelly 27 Jul 2006 13:07:51 585 posts
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    I think the Wii will challenge for first place in Japan and second in the US, for that reason europe and the other territories are very important for Nintendo.

    In general nintendo is perceived as a company on the up (with a rising share value and profits to top it of) and to my eyes at least their attitude of bringing a breath of fresh air in gaming could serve them really well.

    and because we all love lists here is what i think the Wii needs in order to succed in the old world.

    a)Machine not more than 150

    b) Phat games not more than 35 - 37 plus a range of simpe games at about 20. Virtual console games 2 - 10 quid for classics and new content.

    c) A streamlined and non clustered UI and online serrvice (im looking at you xbox).

    d) A smart and 'feel good' ad campaign with not to many pompous messages ala 'the new age is coming...'

    e)A few more original titles in its first year, stuff that cant be ported from other machines , especially games in the style of brain training.

    f)Cheap dev kits and non imperious relationships with third parties, nintendo is not as yet in a possition to be arrogant.

    g)START RELEASING GAMES IN EUROPE LESS THAN A YEAR AFTER THEYVE BEEN RELEASED IN JAP/US.
  • SlackMaster 27 Jul 2006 13:32:15 3,156 posts
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    Do you think there will be vids on youtube of kids pissing on a Wii... They had psp and 360 getting dismanteled on there, and this is just about as unimaginative.
  • Freek 27 Jul 2006 13:33:14 7,682 posts
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    SirScratchalot wrote:
    Um, I'm the guy who thinks that.... read the post again as well as frods before that...

    Oh, I thought you were complaining that nobody answered the question.
  • Blood_and_Thunder 27 Jul 2006 13:58:35 275 posts
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    After watching the Nintendo E3 conference I'm actually quite excited for the Wii. It seems like the only thing that is coming out that will be doing anything differently at all.

    I'll get a 360 and a PS3 eventually, but to me they are pretty much the same as the current consoles, in that the games will be pretty much the same kind of things as we can get now only with prettier graphics. They just seem to have games lined up that are the same as what is available at the moment, just with bigger levels and nicer graphics and that just seems boring to me. I don't like the idea of paying loads for a new console just to play prettier versions of the same games that I already have.
  • Teeth 27 Jul 2006 14:01:04 7,987 posts
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    Super Mario Galaxy could easily be done with a regular controller.

    I think that the really remote-inspired games will come a bit later.
  • SirScratchalot 27 Jul 2006 14:01:05 7,921 posts
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    frod wrote:
    Maybe with use I will change my opinion, but I just think Wii Sports, Excite Truck, that music composer thing, sword swishing, and most of the other Wii-specific stuff at E3 looks horribly contrived.

    I see no significant gameplay changes, nothing that cannot be done conventionally with the press of a button or the movement of a mouse. Nothing that is all the better for motion control.

    My favorite thing about touch screens is navigating menus. Wether on my PDA or Ds it just feels "right". what I'm saying is, of course you could do concivably anything through buttons and sticks but that dosen't necessarily mean it's the best way. A slight swish upward for an upwards attack sounds a lot more logical the pushing Y to me. And a device that can act as a mouse and any number of different other controllers? Yes please.

    And anyway it's not like anyone will run in and take away your 360 so it's not really like we're loosing out on having another controller option out there.
  • Goban 27 Jul 2006 14:02:21 10,121 posts
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    Not much, if anything, that cant be done with a button press.

    Not really the point though.
  • Pac-man-ate-my-wife 27 Jul 2006 14:04:09 7,087 posts
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    Teeth wrote:
    Super Mario Galaxy could easily be done with a regular controller.

    I think that the really remote-inspired games will come a bit later.

    I'd tend to agree but for the fact we've only seen a small part of the game at the moment.
  • SirScratchalot 27 Jul 2006 14:05:48 7,921 posts
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    Pac-man ate my wife wrote:
    Teeth wrote:
    Super Mario Galaxy could easily be done with a regular controller.

    I think that the really remote-inspired games will come a bit later.

    I'd tend to agree but for the fact we've only seen a small part of the game at the moment.

    I'm uncertain how an implementation of the "use the pointer to grab whatever you like!" part of the control would be done as well. A second analouge stick? A bit slow methinks although Okami solved that while pausing during interactions I think.
  • Deleted user 27 July 2006 14:06:38
    Goban wrote:
    Not much, if anything, that cant be done with a button press.

    Not really the point though.

    It kind of is for me. It's the difference between a revolution and a gimmick.
  • Goban 27 Jul 2006 14:10:01 10,121 posts
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    kalel wrote:
    it kind of is for me. It's the difference between a revolution and a gimmick.

    Why use analogue controllers then? don't add much do they?

    No real functionality is being lost, so surely any additional options have to be a good thing?
  • Teeth 27 Jul 2006 14:10:41 7,987 posts
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    I'm still confident that it'll be a good thing, but I'm definitely scared that all the games will be like what we saw at e3. in which case I wouldn't get one.
  • Pac-man-ate-my-wife 27 Jul 2006 14:12:46 7,087 posts
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    "Yes it'll work!"
    "No it won't!"

    repeat ad infinitum for all remaining pages...
  • Teeth 27 Jul 2006 14:14:10 7,987 posts
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    It's kind of a vital part of the equation though PMAMW, if it won't work then people won't buy it and it won't be a success. If we're confiden that they can make decent games for it then it will work and it will be a success.
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