blizeH wrote: You mean Luke? Me and the missus have done about 6 hours so far. A really good game for 2 people to play on 1 DS. Not the most challenging storyline, bit some of those puzzles can be pretty mind bending. Until you figure them out! |
Professor Layton & the Mystery Town - Care of Level 5 • Page 14
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Flying_Pig 16,956 posts
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Registered 17 years ago -
spindle9988 5,222 posts
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Registered 14 years agocan you save more than 1 file per cartridge? Im gna borrow this off a mate -
HiddenAway 15,147 posts
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Registered 15 years agospindle9988 wrote:
can you save more than 1 file per cartridge? Im gna borrow this off a mate
Yes. Up to 3 -
Flying_Pig 16,956 posts
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Registered 17 years agoFinished this - all puzzles ( all 135
) and collectables. Great game - roll on the next one! -
Alastair 24,828 posts
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Registered 20 years agoLutz wrote:
I don't think I'll get another Prof Layton game. The puzzles were, by and large, pretty easy, the plot I guessed the second Simon was "murdered" and there's zero replayability. 10 hours play for £30 seems steep.
He only didn't like it 'cos there's no strategy element. -
samk 703 posts
Seen 6 years ago
Registered 15 years agoCosmopolitan wrote:
Well this sums up my feelings about the game pretty well.
lol!
Recently started playing this. Currently done about 50 of the puzzles.
Pretty good so far, my only complaint is that some of the puzzles aren't explained terribly well. In a game that often plays on tricking you with the way things are worded, for straighforward visual puzzles it's essential to not be ambiguous with the description of the rules, but it sometimes is imo. -
PrivateFloyd 5,464 posts
Seen 17 hours ago
Registered 14 years agoi fucking hated the 2 germs in a jar puzzle, felt so fucking stupid by the time i had realised the answer -
ElectricDemon 2,415 posts
Seen 7 years ago
Registered 17 years agoReturned to this after forgetting I had it, I'm having fun with it. Still not very far in (about chapter 4 iirc), but enjoying it. Very satisfying when you nail a puzzle first attempt.
One question though - what's the function of the picarits? I've been saving before I attempt every puzzle so I can go back and reload if I fail, since the number of picarits falls every time you input a wrong answer and I didn't know what they would be needed for..... -
It's a high score. -
Psychotext 70,652 posts
Seen 1 day ago
Registered 15 years agoWhat an utterly shit finish puzzle. 
I was hoping for something epic from the puzzle master. >
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I finished this and exchanged it within 4 days. Zero replayability, and, if anything, the puzzles were even more repetitive than the first one. -
faux-C 11,204 posts
Seen 4 years ago
Registered 17 years agoBanjoMan wrote:
I thought it was great fun. Not sure I understand the complaints - if you don't want to do puzzles, why play it?
I realise that I'm necromancing a REALLY old quote from Banjoman here, but meh, it illustrates my point.
I'm definitely enjoying it, but my main problem with it is that too many of the puzzles aren't puzzles - they're word tricks. It doesn't help that the tricks aren't quite precise enough at times.
It's also fucking annoying that the assumptions behind puzzles are inconsistent, and there's little indication what it's safe to assume at any given time.
The best/worst example of this is 045 - Lunar Weight, which was cocking annoying
There are just too many puzzles where the answer isn't accompanied by a flash of happiness as you figure them out. Instead it's a flash of annoyance at how deliberately obtuse the designers have been.
This. -
terminalterror 18,932 posts
Seen 6 days ago
Registered 20 years agofaux_carnation wrote:
This.
I've never understood that one. -
Psychotext 70,652 posts
Seen 1 day ago
Registered 15 years agofaux_carnation wrote:
Yup. Even if you factored it in as a possibility in advance it's impossible to know if that's the way they want you to go.
It's also fucking annoying that the assumptions behind puzzles are inconsistent, and there's little indication what it's safe to assume at any given time.
The best/worst example of this is 045 - Lunar Weight, which was cocking annoying
Oh, and I finished with 150 hint coins... I thought it might have been one of those games where you unlock more for doing well.
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jozz 4,871 posts
Seen 4 years ago
Registered 16 years agoThe sequel goes completely to the opposite extreme if it's any consolation. Peg solitaire and lots of shifting tile puzzles. The design and story are a step up though. Plus the little minigame stuff is more interesting. -
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https://twitter.com/GoNintendoTweet/status/1079435721851760648?s=19
Level 5 in trouble?
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