christourlord wrote: Have you messed about with the wheel options? |
DiRT demo • Page 5
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Luvbeers 927 posts
Seen 6 years ago
Registered 15 years ago -
Darren 9,637 posts
Seen 14 hours ago
Registered 17 years agoFluffyTucker wrote:
They were the crappy minority though, I don't own a single game with tearing on my old consoles. On the 360 I've continued to adopt this stance of "no vsync, no sale". Unfortunately I only own about 4 games!
I understand and agree with your stance but there are more than four games on the Xbox 360 that don't tear... Madden NFL 07, Burnout Revenge, Fight Night Round 3, Condemned, F.E.A.R., Pirates of the Caribbean: At World's End, LOTR: Battle For Middle-earth II, Kameo, PGR 3, Forza 2, etc., etc. Then there are plenty of games that only have very minor v-sync issues from time to time like Dead Rising, Viva Pinata and Gears of War so it's not all bad. Unfortunarely Colin McRae DiRT *does* seem up there with the bad though, i.e. pre-patched Saints Row, MotoGP '06, Command & Conquer 3 and Splinter Cell: Double Agent, which are by far the worst offenders for tearing.
Edited by Darren at 14:06:21 24-05-2007 -
While I see where you're coming from, you're most likely in such a tiny minority that it is insignificant for the sales - which means you're only punishing yourself, as "play a great game with tearing" is certainly better than "not play great game at all", no?
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Phattso 27,426 posts
Seen 9 hours ago
Registered 18 years agoBest day of my gaming life was when I killed my inner graphics whore. Although my new PC has caused some stirrings deep within, and I can feel a resurrection of my inner graphics whore if I'm not careful. .gif)
The only time I really can't stomach tearing is when it makes the game unplayable, and that's a very rare case. -
d0bbo 688 posts
Seen 2 years ago
Registered 18 years agoI think this is the slowest download I've ever had on Live. Is it creeping along for anyone else? -
christourlord 2,877 posts
Seen 1 week ago
Registered 17 years agoLuvbeers wrote:
christourlord wrote:
pjmaybe wrote:
Any wheel support in the demo?
Peej
Yup, but it doesn't add anything to the game imo... Just makes it impossibly hard to control the car.
Force Feedback doesn't feel quite right either.
Edited by christourlord at 13:47:08 24-05-2007
Have you messed about with the wheel options?
Not yet. I only had a quick go with the Subaru using the wheel before switching to my joypad.
I'm off work with the shits today, so I don't really want to have to physically exert myself any more than twitching my thumbs to play games.
/opposite-locks around hairpin
/squirts poo into trousers
I'll check out the wheel options later. -
Phattso 27,426 posts
Seen 9 hours ago
Registered 18 years agoBah! Well, WarlockUK has stolen my copy anyway so even if I was inclined to try again with Dead Rising, I couldn't.
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Luvbeers 927 posts
Seen 6 years ago
Registered 15 years agochristourlord wrote:
Luvbeers wrote:
christourlord wrote:
pjmaybe wrote:
Any wheel support in the demo?
Peej
Yup, but it doesn't add anything to the game imo... Just makes it impossibly hard to control the car.
Force Feedback doesn't feel quite right either.
Edited by christourlord at 13:47:08 24-05-2007
Have you messed about with the wheel options?
Not yet. I only had a quick go with the Subaru using the wheel before switching to my joypad.
I'm off work with the shits today, so I don't really want to have to physically exert myself any more than twitching my thumbs to play games.
/opposite-locks around hairpin
/squirts poo into trousers
I'll check out the wheel options later.
I can just picture actual rooster tails coming from your rear as you fishtail around a bend. Ta! -
Introspectre 3,274 posts
Registered 15 years agoUncleLou wrote:
What about the PC demo?
/pre-emptive Meh! and conloles!
PC versh is DX10 only and runs at 6FPS on quod corz lol -
Darren 9,637 posts
Seen 14 hours ago
Registered 17 years agoFruit_Salad wrote:
Phattso wrote:
The only exception being that fucking Dead Rising VGA issue (since fixed, I've been told, or at least there's a workaround) which had tearing in the MIDDLE OF THE FUCKING SCREEN!
/calms down.
Yes. It's right in the middle of the screen. I actually managed to eventually ignore it and start enjoy Dead Rising. Although short, I can't say I've played any game 3 times all the way through and enjoyed it so much. Also, there is no fix and the workaround (50Hz/60Hz) doesn't work for me.
Dead Rising only tears excessively with VGA if the resolution is set to 1360x768. If you set it to 1280x720, it plays exactly the same as it does with component video @ 720p, i.e. with minimal tearing as I was playing the game last night. I almost gave up on it at 1360x768 until I remembered reading from someone who said it was fixed by lowering the resolution to 720p standard... lo and behold, it actually works and the image quality looks the same anyway!
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Jeepers 16,616 posts
Seen 10 hours ago
Registered 16 years agod0bbo wrote:
I think this is the slowest download I've ever had on Live. Is it creeping along for anyone else?
Crazy slow here as well - it's taken about 30 minutes to get to 10%.
Altho' this might be due to BT's total inability to provide anything even resembling a decent broadband service for more than three minutes at a time.
Tossers. -
christourlord 2,877 posts
Seen 1 week ago
Registered 17 years agoOK - looking at the wheel options now and it seems pretty decent.
Steering deadzone
Steering saturation
Acceleration pedal deadzone
Acceleration pedal saturation
Brake pedal deadzone
Brake pedal saturation
Force strength
Friction strength
Effects strength
All buttons are customisable too. -
Darren 9,637 posts
Seen 14 hours ago
Registered 17 years agoManicMinerUK wrote:Imagine they did test it, and found a section of the game where the frame rate wasn't solid.
YOU are the developer... the big climactic boss battle drops to 15 fps with v-sync enabled.
Do you
a) disable v-sync, and have tearing during the boss battle instead
b) Reduce the poly count in the boss and remove the amazing lighting effects on his massive laser beam attack?
(b)
Do I get a prize for guessing the right answer?
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Luvbeers 927 posts
Seen 6 years ago
Registered 15 years agochristourlord wrote:
OK - looking at the wheel options now and it seems pretty decent.
Steering deadzone
Steering saturation
Acceleration pedal deadzone
Acceleration pedal saturation
Brake pedal deadzone
Brake pedal saturation
Force strength
Friction strength
Effects strength
All buttons are customisable too.
Cool... this comes from the xbox.com forums:
the game is awesome so far, its fun, looks great and making a few adjustments to the steering wheel settings make this game an absoloute blast to play. dont judge the game untill youve messed with the settings for the wheel, it makes a HUGE difference and the handling is greatly improved.
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glaeken 12,070 posts
Seen 8 months ago
Registered 17 years agoCould you guys bog off and creating a thread titled "Tearing and all you could ever want to know about it in the most anal level of detail imaginable" and leave this thread for those giving impressions of the demo. -
d0bbo 688 posts
Seen 2 years ago
Registered 18 years agoJeepers wrote:
d0bbo wrote:
I think this is the slowest download I've ever had on Live. Is it creeping along for anyone else?
Crazy slow here as well - it's taken about 30 minutes to get to 10%.
Altho' this might be due to BT's total inability to provide anything even resembling a decent broadband service for more than three minutes at a time.
Tossers.
Heh... nah, I'm on Telewest.... I mean NTL.... I mean NTL-Telewest..... I mean Vigin Media, and it's still as slow as a bastard. -
souljah 4,705 posts
Seen 3 years ago
Registered 17 years agod0bbo wrote:
Jeepers wrote:
d0bbo wrote:
I think this is the slowest download I've ever had on Live. Is it creeping along for anyone else?
Crazy slow here as well - it's taken about 30 minutes to get to 10%.
Altho' this might be due to BT's total inability to provide anything even resembling a decent broadband service for more than three minutes at a time.
Tossers.
Heh... nah, I'm on Telewest.... I mean NTL.... I mean NTL-Telewest..... I mean Vigin Media, and it's still as slow as a bastard.
Same here.
Been sitting at 70% for the best part of a decade now. -
Jeepers 16,616 posts
Seen 10 hours ago
Registered 16 years agod0bbo wrote:Heh... nah, I'm on Telewest.... I mean NTL.... I mean NTL-Telewest..... I mean Vigin Media, and it's still as slow as a bastard.
.gif)
Years ago, I did some work for an ISP. They changed their identity so frequently that the company name and logo were all ref'd as server-side includes in the HTML*.
* That's probably not funny if you don't work in t'internet**.
** It's probably not funny if you do, either. -
d0bbo 688 posts
Seen 2 years ago
Registered 18 years agoI think we've established THAT THERE'S TEARING IN THE DEMO. -
Luvbeers 927 posts
Seen 6 years ago
Registered 15 years agoglaeken wrote:
Could you guys bog off and creating a thread titled "Tearing and all you could ever want to know about it in the most anal level of detail imaginable" and leave this thread for those giving impressions of the demo.
My impression of the demo is that they should have programed at least 3.7 v-sync pixel emulator running a variable 40-50fps frame buffer that converges 8ms runtime video F-type gamma partical megawatt unit aspect ratio. -
Luvbeers 927 posts
Seen 6 years ago
Registered 15 years agoJeepers wrote:
d0bbo wrote:Heh... nah, I'm on Telewest.... I mean NTL.... I mean NTL-Telewest..... I mean Vigin Media, and it's still as slow as a bastard.
.gif)
Years ago, I did some work for an ISP. They changed their identity so frequently that the company name and logo were all ref'd as server-side includes in the HTML*.
* That's probably not funny if you don't work in t'internet**.
** It's probably not funny if you do, either.
I just sneezed coffee! I know exactly what you mean! lol
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Jeepers 16,616 posts
Seen 10 hours ago
Registered 16 years agoLuvbeers wrote:My impression of the demo is that they should have programed at least 3.7 v-sync pixel emulator running a variable 40-50fps frame buffer that converges 8ms runtime video F-type gamma partical megawatt unit aspect ratio.
STFU N00B! F-type gamma is teh SUK! G-Type pwns u all!!1 -
glaeken 12,070 posts
Seen 8 months ago
Registered 17 years agoFeZZ wrote:
"most anal level of detail imaginable" is what this forum is all about little buddy.
I know. Its actually the mission statement for the forum. -
Luvbeers 927 posts
Seen 6 years ago
Registered 15 years agoJeepers wrote:
Luvbeers wrote:My impression of the demo is that they should have programed at least 3.7 v-sync pixel emulator running a variable 40-50fps frame buffer that converges 8ms runtime video F-type gamma partical megawatt unit aspect ratio.
STFU N00B! F-type gamma is teh SUK! G-Type pwns u all!!1
My older brother is 12 and he can kick your ass. So who's the no0b? -
Luvbeers 927 posts
Seen 6 years ago
Registered 15 years agoFluffyTucker wrote:
My boss just sent 80 3Meg emails at once and killed the internet in the office, I was enjoying bitching about the tearing but I've lost my groove now
There is no tearing in Dead Rising... you are imagining things. -
christourlord 2,877 posts
Seen 1 week ago
Registered 17 years agoI just tried a couple of races with the deadzone increased to 5% and the steering saturation dropped to 70% and it was noticeably better, but still not quite right.
I'll have a proper tinker tonight and post my settings if I manage to find anything that works well. -
Jeepers 16,616 posts
Seen 10 hours ago
Registered 16 years agoLuvbeers wrote:
Jeepers wrote:
STFU N00B! F-type gamma is teh SUK! G-Type pwns u all!!1
My older brother is 12 and he can kick your ass. So who's the no0b?
Piss. I am teh l00z3r.
/leaves -
christourlord 2,877 posts
Seen 1 week ago
Registered 17 years agoHeh... That is true
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smoothpete 37,743 posts
Seen 4 days ago
Registered 17 years agoManicMinerUK wrote:
My god MM you can be sarky at times! I'm with glaeken, tearing or no tearing, I'd rather leave it to the other dicussions if its all the same
glaeken wrote:
Could you guys bog off and creating a thread titled "Tearing and all you could ever want to know about it in the most anal level of detail imaginable" and leave this thread for those giving impressions of the demo.
Yeah, we'll clear the decks for the flood of impressions that's being posted...
Oh look, no one's gotten it down yet... still, those percentage updates are WAY interesting, huh? -
ManicMinerUK wrote:
glaeken wrote:
Could you guys bog off and creating a thread titled "Tearing and all you could ever want to know about it in the most anal level of detail imaginable" and leave this thread for those giving impressions of the demo.
Yeah, we'll clear the decks for the flood of impressions that's being posted...
Oh look, no one's gotten it down yet... still, those percentage updates are WAY interesting, huh?
Edited by ManicMinerUK at 14:48:44 24-05-2007
Ok so posting about the tearing that may or may not exist in a game no-one has managed to download yet is more useful?
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