DICE working on "Mirror's Edge" Page 35

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  • agparrot 18 Aug 2011 16:19:54 11,901 posts
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    terminalterror wrote:
    Fuck EA and their stupid server shutting down shenanigans.

    I can kind of understand it with a sports game 2 years old (that has subsequently had 2 newer versions released), although it is still a bit shitty, but it is really annoying when they do it for the tiniest of cost savings on games like Mirror's Edge.

    This.

    Even if they had to take away the ghosts, they could at least leave something really, really cheep just to store the times on as an online leaderboard.

    Seems like incredible penny pinching, and I know it might be a different division or business unit or blah-de-blah, but having a bazillion pounds to give Popcap and then not coughing up £1.20 a year for stuff like the Mirror's Edge servers is annoying.

    Not least because I'm totally shit at some of the levels, and I was previously relying on Revenge First's ghosts to show me where to go.

    I didn't actually try the Time Trials when I popped the game in the other day though, so perhaps it was just broken for a day and I'm ranting for no good reason. God Bless The Internet.
  • Dynamize 18 Aug 2011 20:42:59 1,672 posts
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    millerlfc wrote:
    Dynamize wrote:
    I think EA shut the servers down a few months ago. You can still play them though, just click 'cancel' when it says it can't connect to the servers, then it'll throw up the "play offline" option; it's a really stupid menu structure.
    There is no cancel option, when the error message comes up the only button you can press is 'A' to accept. Genuinely seems there is no option to do the time trials at all, which is incredibly shit. Takes away a main part of the game, and also a number of achievements I believe.
    Oh sorry, I have it on PC and presumptuously assumed you had the same.
    Apparently you have to hit B as soon as the connecting to server message comes up and it'll give you the offline option. If it's already been and gone you might have to restart your machine.
  • Deleted user 19 August 2011 09:26:14
    I tired the time trial mode last night (xbox version). The connection to server timed out and then it gave me the option to play offline.
  • millerlfc 19 Aug 2011 16:35:36 669 posts
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    Dynamize wrote:
    millerlfc wrote:
    Dynamize wrote:
    I think EA shut the servers down a few months ago. You can still play them though, just click 'cancel' when it says it can't connect to the servers, then it'll throw up the "play offline" option; it's a really stupid menu structure.
    There is no cancel option, when the error message comes up the only button you can press is 'A' to accept. Genuinely seems there is no option to do the time trials at all, which is incredibly shit. Takes away a main part of the game, and also a number of achievements I believe.
    Oh sorry, I have it on PC and presumptuously assumed you had the same.
    Apparently you have to hit B as soon as the connecting to server message comes up and it'll give you the offline option. If it's already been and gone you might have to restart your machine.
    Oh yeah should have mentioned it was Xbox. Tried again yesterday but still no luck.

    [b ]RabidChild wrote:
    I tired the time trial mode last night (xbox version). The connection to server timed out and then it gave me the option to play offline.
    Really? I tried for ages and couldn't work it out. How exactly did you get it to time out, just leave the error message on the screen?
  • SteveHolt 19 Aug 2011 21:04:14 475 posts
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    xbox version:

    - On the main menu, choose time trial, obviously.
    - A prompt says "connecting to servers, B to cancel".
    - Press B as soon as possible (don't wait for the error message). (*)
    - Another prompt appears, saying that this will make you play in offline mode or something, press A to accept.
    - Your times / ghost / saves are safe, and it will save your progression if you improve on them.

    (* if you wait for the error message to appear => you won't be able to try again, even if you exit to main menu, you'll have to go back to xbox dashboard)
  • millerlfc 21 Aug 2011 20:19:01 669 posts
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    Cheers SteveHolt - got it now. You really do have to press B instantly, only get a split-second window to do it.
  • terminalterror 22 Aug 2011 10:30:55 18,932 posts
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    Surely that must cost EA more in lost DLC revenue (the Time Trials DLC is amazing, but why bother buying it now if you have to go through hoops just to play it) than the minimal cost of keeping a few servers online?
  • Tuffty 22 Aug 2011 10:47:28 4,954 posts
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    I'd say anyone who wanted to play the Time Trials DLC already has paid and played it at this point. Can't imagine that many people will want to purchase it in the future either, otherwise the servers would still be up. A loss that EA can afford to make. Bastards.
  • SteveHolt 22 Aug 2011 10:56:58 475 posts
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    They could at least make it official, and publish a title update that gives instant access to offline mode. EA is a terrible publisher, doesn't give a shit about its customers.
  • Machetazo 22 Mar 2012 21:39:39 6,373 posts
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    Mirror's Edge: Building the Impossible, being a superb article examining the building, design and development of ME with the insight of Rob Briscoe, Environment Artist, who most recently worked on Dear Esther.

    Here's a sample, this concerning the game's DLC
    “At the end the project, Battlefield: Bad Company 2 was entering crunch time and the whole team went to either that or Battlefield 3,” recalls Briscoe. “So most of the team went off and was dissolved between those two. But EA wanted DLC from the get-go, because it was really kicking off and making loads of money. That was where a lot of the revenue could come in.
    We had two or three level designers, if that, and one artist: me. At least at first. And I was like, ‘Okay. So, you want me to make seven time trial maps on a similar scale to some of the other levels which took one artist two years to make. And you want me to do it in three months?’ I think it was even less. I just said to Johannes, “Look, it’s not going to happen, it’s just impossible. We need to go back to the drawing board a bit here and just think about doing something in the spirit of Mirror’s Edge, but a lot simpler.”

    The result, Pure, is extraordinary. It’s just Mirror’s Edge heroine Faith, essentially, dropped into the centrifuge of Briscoe’s imagination. Story and reality are separated and removed, leaving textures, geometry and light.
    Plenty more through the link, including:
    “I hate to use the word but it tends to be what I’d call ‘consolitis’. It’s a bit of a swearword, but it’s people not putting enough effort into the console version. They’ve just lowered their texture resolution to fit it in memory. Or you find a paint bucket that has a really high-resolution normal and specular map, and you think: why? It’s a bucket. It’s about consistency, giving priority to what needs decent textures and what doesn’t.”
  • Derblington 22 Mar 2012 22:46:00 35,161 posts
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    Rob's cool.
  • Deleted user 23 March 2012 00:20:16
    An interesting read, cheers for the link Machetazo.
  • Jacksie66 23 Mar 2012 03:11:53 588 posts
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    Mirrors Edge is probably one of my favorite games this gen.
  • richardiox 23 Mar 2012 08:20:26 10,099 posts
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    Mirrors Edge 2 for E3 I'm hoping.
  • richardiox 23 Mar 2012 08:20:49 10,099 posts
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    Mirrors Edge 2 for E3 I'm hoping.
  • SteveHolt 22 Jul 2012 13:25:05 475 posts
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    I resumed my quest for the 90 stars achievement (currently at 83 and progressing nicely as muscle memory starts to kick in), and it looks like the servers are back for good on x360, you can accesss the leaderboards, upload the ghosts and everything. There are a lot of failed connections, but nothing major.

    This game is still absolutely fantastic, and yet there are so many little quirks and inconsistencies they could fix in a sequel, Mirror's Edge 2 really needs to happen.
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