|
I've just imported the Oblivion game of the Year Edition, as I didn't want to wait over a month to play Shivering Isles (and no, I don't have a 360). I thought I would be able to use my original game data, but when I popped in the GOTY disc, it said there was no data, but I know there is. 128 hours of it. I don't know if it's the game itself not allowing the other data to work, or whether it's because it's a US copy, but is there a way to, I don't know, make the data work, because I really don't want to start again, not now. Thanks for your help. |
Oblivion GOTY
-
Dr.Mott 5 posts
Seen 5 years ago
Registered 15 years ago -
Lutz 48,870 posts
Seen 4 years ago
Registered 18 years ago/nelson on
Ha ha!
/nelson off
Sorry, I shouldn't laugh, cos I'd hate to lose 128 hours myself. With the 360 version you can use the old saves from the non-GOTY version with the GOTY version.... pity about the PS3 version though... -
No imported game I've played has let me use the PAL region saves.
Talking PS2 here. -
yegon 6,511 posts
Seen 5 months ago
Registered 18 years agoAye, it's because you've gone from UK to US version. Old saves deffo work between same region saves. -
Dr.Mott 5 posts
Seen 5 years ago
Registered 15 years agoOh well, I might just end up selling it and buying the UK version when it comes out. Thanks anyway. -
DaM 17,729 posts
Seen 3 days ago
Registered 20 years agograyson wrote:
TESO?
TESOGOTY I think you will find.....numpty. -
Lutz 48,870 posts
Seen 4 years ago
Registered 18 years agoDaM wrote:
grayson wrote:
TESO?
TESIVOGOTY I think you will find.....numpty.
Fixed. Again.
*tuts* -
TESCO -
Lutz 48,870 posts
Seen 4 years ago
Registered 18 years agoAnd Gremmi -
NatAttack wrote:
December, according to the press release. No specific date.
Bump.
Anyone know? Can't seem to find the info anywhere. -
Xerx3s 23,970 posts
Seen 1 week ago
Registered 17 years agoLutz wrote:
/nelson on
Ha ha!
/nelson off
Sorry, I shouldn't laugh, cos I'd hate to lose 128 hours myself. With the 360 version you can use the old saves from the non-GOTY version with the GOTY version.... pity about the PS3 version though...
Is this confirmed? It's basically the only thing holding me back from picking it up. :/ -
Lutz 48,870 posts
Seen 4 years ago
Registered 18 years agoWhat, about the 360 version? Yep. True. You can use non-GOTY saves on GOTY. -
addic 477 posts
Seen 14 years ago
Registered 15 years agoyou CAN use oblivion savegames with the GOTY edition but only european savegames with european discs and vice versa... -
Isn't "GOTY Edition" a bit arrogant? -
reality_cheque 7,486 posts
Seen 2 years ago
Registered 16 years agowoodnotes wrote:
No, it's already won GOTY somewhere so this is the edition to celebrate it. I've seen other games do the same.
Isn't "GOTY Edition" a bit arrogant? -
Agent_Llama 3,691 posts
Seen 2 days ago
Registered 16 years agoGah, I'm holding out for the PS3 version rather than 360, but want all the extra little bits that are on Xbox Live (ie. the pirate ship etc). Are these going to appear on PSN at some point? -
urban 13,148 posts
Seen 4 days ago
Registered 17 years agoNatAttack wrote:
Alright. The PS3 doesn't 'do' PAL-60 (d'oh!), so will NTSC games work alright on an SD tele?
MOST do, i've had a few that didn't, the bigs and GT5 demo were both grey. -
In the US, this week. In the UK... sometime. I think they said December before. -
superfurryanimal 1,023 posts
Seen 7 years ago
Registered 14 years agowonder when we get the download?
Ive only just exhausted the original.
oooh the wife will be pleased i'm back on it!
-
Darren 9,637 posts
Seen 2 hours ago
Registered 17 years agoThe downloadable version of Shivering Isles will be available next Thursday (29th November), likely at the same price as the 360 version: ~ £20. -
urban 13,148 posts
Seen 4 days ago
Registered 17 years agoi think i'll hold off buying this one, too many games out atm, and i'll nick it from the states when i do. -
Less encumberment, no movement speed penalty (although that is removed once you are a heavy armour expert) and stealth advantages, iirc.
As for your rogue: the levelling system in Oblivion is brutally broken, especially for anything that isn't an all-out melee or attack spells character.
By gaining points in your rogue skills, you level up too fast, at the cost of skills you need to survive in battles. Google for "efficient levelling" if you want - you'll be much better off if you want to play a rogue by making a custom class, and taking most of the important skills as secondary, not primary skills.
Yes, it's bloody annoying. -
Lutz 48,870 posts
Seen 4 years ago
Registered 18 years agoUncleLou wrote:
It's not broken for one character class, it's broken for them all. The way to fix it is to start your charcater class, ie rogue, off as a weak version by making the skills that are important to you as minor skills, not major skills. That'll fix the bulk of your problems.
As for your rogue: the levelling system in Oblivion is brutally broken, especially for anything that isn't an all-out melee or attack spells character.
Light Armour is, ultimatly, the better of the two, but only at high levels does that bcome fully apparent. -
Lutz wrote:
It's not broken for one character class, it's broken for them all.
The mechanics are broken as such, true, but it doesn't really matter for all classes. With a pure melee character (picking up melee skills as primary skills), you won't have much of a problem either way, for example. You won't have a maxed out character like when you circumvent the game mechanics, but it works well enough. -
Lutz 48,870 posts
Seen 4 years ago
Registered 18 years agoBut that's true of any class. If you pick just magic as major skills you'll end up with a high int/wis mage. If you pick stealth stuff you'll end up with a high agility/speed thief. -
GloatingSwine 3,916 posts
Seen 2 days ago
Registered 14 years agoLutz wrote:
Light Armour is, ultimatly, the better of the two, but only at high levels does that bcome fully apparent.
I disagree.
Heavy Armour might seem inconvenient, but it builds your Endurance, and that's the critical stat at lower levels, because HP per Level gains aren't retroactive. (seriously, you can pick any character you want as long as you get five points of Endurance a level until it hits 100)
Also, once you get to Master in heavy armour it's encumberance is 0 anyway, at high levels there is no difference other than aesthetics. -
@Lutz
Um, yes, but that's not my point..gif)
It's true for all classes, but it doesn't matter as much for some classes as it does for others. Playing a pre-made barbarian won't give you much trouble even if you level fast, and without any thoughts wasted on efficient levelling.
Playing a bard, for example, can become a very frustrating experience, on the other hand, if you use the pre-made class and don't watch what you're levelling up.
Wait a second, wasn't it you who restarted the game because you were screwed with your class? Why don't you understand what I mean!?
Sometimes posts may contain links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.
